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MarkTechPost · 2026/7/25 18:08:12
Designing High-Performance GPU Kernels with TileLang: Tensor-Core GEMM, Fused Softmax, FlashAttention, and Autotuning
AI 中文解读
TileLang来了,它让编写GPU内核变得像写普通Python代码一样简单。这篇教程展示了如何用这套高级语言轻松实现矩阵乘法、Softmax和FlashAttention等核心操作,还能自动调优找到最高效的配置,性能甚至能媲美PyTorch和cuBLAS。
以往开发者要手动处理线程映射、内存布局等底层细节,现在TileLang把这些都交给编译器搞定。你只需描述计算逻辑,工具自动生成高效的CUDA指令,连复杂的张量核计算都能一键完成。
这意味着AI模型的训练和推理门槛会大幅降低。对普通用户来说,未来的AI应用会更流畅、更省电;对开发者而言,不再需要精通GPU架构也能写出高性能代码,加速从研究到落地的过程。这项技术正让高性能计算变得更亲民。
In this tutorial, we explore TileLang as a high-level Python domain-specific language for designing and compiling performance-oriented GPU kernels through TVM. We begin by validating the CUDA environment and establishing reusable benchmarking and numerical-verification utilities, then progressively implement vector addition, tiled tensor-core matrix multiplication, schedule exploration, fused GEMM epilogues, row-wise softmax, and FlashAttention. Throughout the tutorial, we work directly with TileLang’s shared-memory tiles, register fragments, pipelined loops, parallel iteration primitives, reductions, and tensor-core GEMM operators while allowing the compiler to manage thread mapping, memory layouts, synchronization, vectorization, and low-level CUDA instruction generation. We also compare our kernels against PyTorch and cuBLAS baselines, inspect generated CUDA source, evaluate memory and compute throughput, and use autotuning to identify architecture-dependent kernel configurations.
Copy CodeCopiedUse a different Browserimport os
import sys
import math
import time
import subprocess
import traceback
def _sh(cmd: str) -> int:
print(f"$ {cmd}", flush=True)
return subprocess.run(cmd, shell=True).returncode
def _bootstrap():
"""Install tilelang if missing. Stable wheel first, nightly as a fallback."""
try:
import tilelang
return
except ImportError:
pass
print(">> installing tilelang (this pulls a bundled TVM, ~1-3 min)\n")
_sh(f"{sys.executable} -m pip install -q tilelang")
try:
import tilelang
return
except ImportError:
print(">> stable wheel unusable, trying nightly channel")
_sh(f"{sys.executable} -m pip install -q tilelang "
f"-f https://tile-ai.github.io/whl/nightly")
import tilelang
if os.path.isdir("/usr/local/cuda"):
os.environ.setdefault("CUDA_HOME", "/usr/local/cuda")
os.environ["PATH"] = os.environ.get("PATH", "") + ":/usr/local/cuda/bin"
_bootstrap()
import torch
import torch.nn.functional as F
import tilelang
import tilelang.language as T
def banner(title: str):
print("\n" + "=" * 78)
print(f" {title}")
print("=" * 78, flush=True)
def bench(fn, warmup: int = 10, rep: int = 50) -> float:
"""Median-ish latency in milliseconds, measured with CUDA events."""
for _ in range(warmup):
fn()
torch.cuda.synchronize()
start, end = torch.cuda.Event(True), torch.cuda.Event(True)
start.record()
for _ in range(rep):
fn()
end.record()
torch.cuda.synchronize()
return start.elapsed_time(end) / rep
def check(actual: torch.Tensor, ref: torch.Tensor, name: str, tol: float = 2e-2) -> bool:
"""Relative-Frobenius-norm check. Far more meaningful than atol for fp16."""
a, r = actual.float(), ref.float()
rel = (a - r).norm() / r.norm().clamp_min(1e-12)
amax = (a - r).abs().max().item()
ok = bool(rel < tol) and math.isfinite(amax)
print(f" [{'PASS' if ok else 'FAIL'}] {name}: rel_err={rel:.3e} max_abs={amax:.3e}")
return ok
banner("0. ENVIRONMENT")
assert torch.cuda.is_available(), "No GPU. Runtime -> Change runtime type -> GPU."
DEV = torch.device("cuda")
PROPS = torch.cuda.get_device_properties(0)
CC = torch.cuda.get_device_capability(0)
SM = CC[0] * 10 + CC[1]
print(f" tilelang : {getattr(tilelang, '__version__', 'unknown')}")
print(f" torch : {torch.__version__}")
print(f" GPU : {PROPS.name} (sm_{SM}, {PROPS.multi_processor_count} SMs, "
f"{PROPS.total_memory/2**30:.1f} GiB)")
SMEM_CAP = 48 * 1024 if SM < 80 else 96 * 1024
DEFAULT_STAGES = 2 if SM < 80 else 3
print(f" smem budget: {SMEM_CAP//1024} KB/block, default num_stages={DEFAULT_STAGES}")
print(" note: tilelang caches compiled kernels in ~/.tilelang/cache, so a")
print(" second run of this cell is dramatically faster.")
@tilelang.jit(out_idx=[-1])
def make_vector_add(N: int, block_N: int = 256, dtype: str = "float32"):
@T.prim_func
def main(A: T.Tensor((N,), dtype),
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